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About Me
I am a Graduate games programmer from Abertay University, with a 1st class honours in BSc Hons Computer Games Applications Development. I have a year of industry experience at d3t, where I contributed to an undisclosed AAA title using C++ in Unreal Engine 5.
I am eager to take on new challenges and push the boundaries of my comfort zone. I enjoy every part of programming from debugging to systems architecture, though I particularly enjoy Gameplay, AI and Audio programming. I thrive when participating in teams, actively seeking constructive criticism and feedback, constantly refining my skillset and learning new things.
In my free time, I love hosting board game nights. My favourites are Dune for longer evenings, Captain Sonar for large gatherings and Coup for quick fun. I am also a big fan of strategy games, one of my favourites being Total War: Warhammer 3 and more recently Broken Arrow.
Technical Skills
Languages
C++
C#
HLSL
Engines
Unreal 5
Unity
Source Control
Perforce
Github
Task Management
Confluence
Jira
Helix Swarm
Graphics APIs
Direct X12
Direct X11
Open GL

