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Michael Ennis

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Games Programmer

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About Me

​I am a Graduate games programmer from Abertay University, with a 1st class honours in BSc Hons Computer Games Applications Development. I have a year of industry experience at d3t, where I contributed to an undisclosed AAA title using C++ in Unreal Engine 5.

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I am eager to take on new challenges and push the boundaries of my comfort zone. I enjoy every part of programming from debugging to systems architecture, though I particularly enjoy Gameplay, AI and Audio programming. I thrive when participating in teams, actively seeking constructive criticism and feedback, constantly refining my skillset and learning new things.​ 

In my free time, I love hosting board game nights. My favourites are Dune for longer evenings, Captain Sonar for large gatherings and Coup for quick fun. I am also a big fan of strategy games, one of my favourites being Total War: Warhammer 3 and more recently Broken Arrow.

Technical Skills

Languages

C++

C#

HLSL

Engines

Unreal 5

Unity

Source Control

Perforce

Github

Task Management

Confluence

Jira

Helix Swarm

Graphics APIs

Direct X12

Direct X11

Open GL

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